4/24/2023 0 Comments Rubiks cube flip four edgesThis is a pattern but has a famous algorithm to make it. The main body of the algorithm is the sexy trigger. It is 6 moves long, and the other T shaped algorithm in addition to Key, above. This OLL is probably one of the most famous out of all the full algorithms. It is a Line case, and it has 2 opposing edge and corner blocks, along with two adjacent corners that make headlights.į ( R U R' U' ) ( R U R' U' ) f' or F U R U' R' U R U' R' F' T (OLL 45) This OLL is a very famous one, and a good example of an OLL that contains the ‘sexy' trigger. It is not the only OLL to look like this but it is recognizable from the two opposite facing blocks that the unoriented pieces make. This OLL looks like a T when viewed from the top. The directions of the U turns can be switched. The H perm is a PLL algorithm that swaps 2 sets of opposite edges. Jb: R U R' F' R U R' U' R' F R2 U' R' U' H Perm Ja: R' U L' U2 R U' R' U2 R L or L' U' L F L' U' L U L F' L2' U L U The Jb tends to be the faster one, as it is an RUF algorithm, but the Ja – being either an RUL or LUF algorithm – can also be very fast with practice. There is one solved line, and 2 unsolved blocks. It is recognisable by the sheer number of blocks it has. These are 2 PLL algorithms that permute 2 adjacent edges and 2 adjacent corners. R U R' U R' F R2 U' R' U' R U R' F' J Perms It is used to permute 2 opposite edges and two adjacent corners, and the shape of those pieces to permute when viewed from above makes a T, hence the name. The T perm is perhaps the most well-known PLL algorithm, with its only competition being the U perms (above) and the J perms (below). Doing either one 3 times will bring the cube back to its original state and executing either one once will make the case that the other one solves. They are used when all the corners are permuted and there are 3 edges to permute in a triangular fashion. There are 2 variants, the Ua and Ub perms. This is a PLL (Position Last Layer) algorithm. Either way, if repeated 6 times it will bring the cube back to its original state, as with most 6 move triggers. It is less used, but is still quite prominent in F2L, where the triple sexy is frequently replaced with triple reverse sexy as it is said to be quicker. This is, as the name implies, the reverse of sexy. You can find it in F2L, OLL, and PLL and, if repeated 6 times on a cube, will bring it back to the same state it was in before. This is another trigger that is heavily used in almost everything. If repeated 6 times, it will bring the cube back to its previous state. It also has a much lesser-known reverse, hedgeslammer. This is a trigger that is used in a lot of algorithms, and in F2L. It was also coined by Petrus in the method of the same name. It is still an OCLL, but the algorithm is mirrored. It was proposed by Lars Petrus in his Petrus method.Īs referenced by the name, Anti-Sune is the opposite of Sune. It is part of a special subcategory called OCLL, which means that it only orients the corners (is used when all edges are oriented). Sune is an OLL algorithm, which means it orients the last layer. The majority of these will be CFOP algorithms, and some will be used in other methods such as Petrus, ZZ and Roux. Below we will be going over the most famous algorithms, such as Sune, Sledgehammer, and many more. There are many examples of iconic cubing things, but none are as omnipresent or as widely useful as algorithms.
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